LoopDetection

Struct LoopDetection 

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pub struct LoopDetection {
    pub window: usize,
}
Expand description

Stop when the same tool call pattern repeats within a sliding window.

Compares the sorted tool names of the most recent round against previous rounds within window size. If the same set appears twice consecutively, the loop is considered stuck.

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§window: usize

Number of recent rounds to compare. Minimum 2.

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impl StopPolicy for LoopDetection

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fn id(&self) -> &str

Stable policy id.
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fn evaluate(&self, input: &StopPolicyInput<'_>) -> Option<StoppedReason>

Evaluate stop decision. Return Some(StoppedReason) to terminate.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

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fn from(t: T) -> T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PolicyExt for T
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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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type Output = T

Should always be Self
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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